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Arm Linux support in Rust

The Arm Architecture has been around since the mid-1980s, going through nine major revisions, many minor revisions, and spanning both 32-bith and 64-bit architectures. This page covers 32-bit Arm platforms that run some form of Linux (but not Android). Those targets are:

Some of these targets have dedicated pages and some do not. This is largely due to historical accident, or the enthusiasm of the maintainers. This document attempts to cover all the targets, but only in broad terms.

To make sense of this list, the architecture and ABI component of the <architecture>-unknown-linux-<abi> tuple will be discussed separately.

The second part of the tuple is unknown because these systems don't come from any one specific vendor (like powerpc-ibm-aix or aarch64-apple-darwin). The third part is linux, because this page only discusses Linux targets.

Architecture Component

  • arm
  • armeb
  • armv4t
  • armv5te
  • armv7
  • thumbv7neon

The architecture component simply called arm corresponds to the Armv6 architecture - that is, version 6 of the Arm Architecture as defined in version 6 of the Arm Architecture Reference Manual (the Arm ARM). This was the last 'legacy' release of the Arm architecture, before they split into Application, Real-Time and Microcontroller profiles (leading to Armv7-A, Armv7-R and Armv7-M). Processors that implement the Armv6 architecture include the ARM1176JZF-S, as found in BCM2835 SoC that powers the Raspberry Pi Zero. Arm processors are generally fairly backwards compatible, especially for user-mode code, so code compiled for the arm architecture should also work on newer ARMv7-A systems, or even 64/32-bit Armv8-A systems.

The armeb architecture component specifies an Armv6 processor running in Big Endian mode (eb is for big-endian - the letters are backwards because engineers used to little-endian systems perceive big-endian numbers to be written into memory backwards, and they thought it was funnier like that). Most Arm processors can operate in either little-endian or big-endian mode and little-endian mode is by far the most common. However, if for whatever reason you wish to store your Most Significant Bytes first, these targets are available. They just aren't terribly well tested, or compatible with most existing pre-compiled Arm libraries.

Targets that start with armv4t are for processors implementing the Armv4T architecture from 1994. These include the ARM7TDMI, as found in the Nokia 6110 brick-phone and the Game Boy Advance. The 'T' stands for Thumb and indicate that the processors can execute smaller 16-bit versions of some of the 32-bit Arm instructions. Because a Thumb is like a small version of an Arm.

Targets that start with armv5te are for processors implementing the Armv5TE architecture. These are mostly from the ARM9 family, like the ARM946E-S found in the Nintendo DS. If you are programming an Arm machine from the early 2000s, this might be what you need.

The armv7 is arguably a misnomer, and it should be armv7a. This is because it corresponds to the Application profile of Armv7 (i.e. Armv7-A), as opposed to the Real-Time or Microcontroller profile. Processors implementing this architecture include the Cortex-A7 and Cortex-A8.

The thumbv7neon component indicates support for a processor that implements ARMv7-A (the same as armv7), it generates Thumb instructions (technically Thumb-2, also known as the T32 ISA) as opposed to Arm instructions (also known as the A32 ISA). These instructions are smaller, giving more code per KB of RAM, but may have a performance penalty if they take two instructions to do something Arm instructions could do in one. It's a complex trade-off and you should be doing benchmarks to work out which is better for you, if you strongly care about code size and/or performance. This component also enables support for Arm's SIMD extensions, known as Neon. These extensions will improve performance for certain kinds of repetitive operations.

ABI Component

  • gnueabi
  • gnueabihf
  • musleabi
  • musleabihf
  • ohos
  • uclibceabi
  • uclibceabihf

You will need to select the appropriate ABI to match the system you want to be running this code on. For example, running eabihf code on an eabi system will not work correctly.

The gnueabi ABI component indicates support for using the GNU C Library (glibc), and the Arm Embedded ABI (EABI). The EABI is a replacement for the original ABI (now called the Old ABI or OABI), and it is the standard ABI for 32-bit Arm systems. With this ABI, function parameters that are f32 or f64 are passed as if they were integers, instead of being passed via in FPU registers. Generally these targets also disable the use of the FPU entirely, although that isn't always true.

The gnueabihf ABI component is like gnueabi, except that it support the 'hard-float' of the EABI. That is, function parameters that are f32 or f64 are passed in FPU registers. Naturally, this makes the FPU mandatory.

Most 'desktop' Linux distributions (Debian, Ubuntu, Fedora, etc) use the GNU C Library and so you should probably select either gnueabi or gnueabihf, depending on whether your distribution is using 'soft-float' (EABI) or 'hard-float' (EABIHF). Debian happens to offer both kinds.

The musleabi and musleabihf ABI components offer support for the musl C library. This C library can be used to create 'static binaries' that have no run-time library requirements (a feature that glibc does not support). There are soft-float (eabi) and hard-float (eabihf) variants, as per the gnu* targets above.

The uclibceabi and uclibceabihf ABI components are for the uClibc-ng C library. This is sometimes used in light-weight embedded Linux distributions, like those created with buildroot.

Cross Compilation

Unfortunately, 32-bit Arm machines are generally not the fastest around, and they don't have much RAM. This means you are likely to be cross-compiling.

To do this, you need to give Rust a suitable linker to use - one that knows the Arm architecture, and more importantly, knows where to find a suitable C Library to link against.

To do that, you can add the linker property to your .cargo/config.toml. Typically you would refer to a suitable copy of GCC that has built as a cross-compiler, alongside a C library.

[target.arm-unknown-linux-gnueabi]
linker = "arm-linux-gnueabi-gcc"

On Debian Linux, you could install such a cross-compilation toolchain with apt install gcc-arm-linux-gnueabi. For more exotic combinations, you might need to build a bespoke version of GCC using crosstool-ng.

Note that for GCC, all 32-bit Arm architectures are handled in the same build

  • there are no separate Armv4T or Armv6 builds of GCC. The architecture is selected with flags, like -march=armv6, but they aren't required for the linker.

Let's assume we are on some Debian machine, and we want to build a basic Arm Linux binary for a distribution using the GNU C Library, targeting Armv6 with a hard-float ABI. Such a binary should work on a Raspberry Pi, for example. The commands are:

sudo apt install -y gcc-arm-linux-gnueabihf
rustup target add arm-unknown-linux-gnueabihf
cargo new --bin armdemo
cd armdemo
mkdir .cargo
cat > .cargo/config.toml << EOF
[target.arm-unknown-linux-gnueabihf]
linker = "arm-linux-gnueabihf-gcc"
EOF
cargo build --target=arm-unknown-linux-gnueabihf

This will give us our ARM Linux binary for the GNU C Library with a soft-float ABI:

$ file ./target/arm-unknown-linux-gnueabi/debug/armdemo
./target/arm-unknown-linux-gnueabi/debug/armdemo: ELF 32-bit LSB pie
  executable, ARM, EABI5 version 1 (SYSV), dynamically linked, interpreter
  /lib/ld-linux.so.3, BuildID[sha1]=dd0b9aa5ae876330fd4e2fcf393850f083ec7fcd,
  for GNU/Linux 3.2.0, with debug_info, not stripped

If you are building C code as part of your Rust project, you may want to direct cc-rs to use an appropriate cross-compiler with the CROSS_COMPILE environment variable. You may also want to set the CFLAGS environment variable for the target. For example:

export CROSS_COMPILE=arm-linux-gnueabi
export CFLAGS_arm_unknown_linux_gnueabi="-march=armv6"

(Note that the dashes (-) turn to underscores (_) to form the name of the CFLAGS environment variable)

If you are building for a Tier 3 target using -Zbuild-std (on Nightly Rust), you need to set these variables as well:

export CXX_arm_unknown_linux_gnueabi=arm-linux-gnueabi-g++
export CC_arm_unknown_linux_gnueabi=arm-linux-gnueabi-gcc
cargo +nightly build -Zbuild-std --target=arm-unknown-linux-gnueabi