core/num/dec2flt/
mod.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
//! Converting decimal strings into IEEE 754 binary floating point numbers.
//!
//! # Problem statement
//!
//! We are given a decimal string such as `12.34e56`. This string consists of integral (`12`),
//! fractional (`34`), and exponent (`56`) parts. All parts are optional and interpreted as zero
//! when missing.
//!
//! We seek the IEEE 754 floating point number that is closest to the exact value of the decimal
//! string. It is well-known that many decimal strings do not have terminating representations in
//! base two, so we round to 0.5 units in the last place (in other words, as well as possible).
//! Ties, decimal values exactly half-way between two consecutive floats, are resolved with the
//! half-to-even strategy, also known as banker's rounding.
//!
//! Needless to say, this is quite hard, both in terms of implementation complexity and in terms
//! of CPU cycles taken.
//!
//! # Implementation
//!
//! First, we ignore signs. Or rather, we remove it at the very beginning of the conversion
//! process and re-apply it at the very end. This is correct in all edge cases since IEEE
//! floats are symmetric around zero, negating one simply flips the first bit.
//!
//! Then we remove the decimal point by adjusting the exponent: Conceptually, `12.34e56` turns
//! into `1234e54`, which we describe with a positive integer `f = 1234` and an integer `e = 54`.
//! The `(f, e)` representation is used by almost all code past the parsing stage.
//!
//! We then try a long chain of progressively more general and expensive special cases using
//! machine-sized integers and small, fixed-sized floating point numbers (first `f32`/`f64`, then
//! a type with 64 bit significand). The extended-precision algorithm
//! uses the Eisel-Lemire algorithm, which uses a 128-bit (or 192-bit)
//! representation that can accurately and quickly compute the vast majority
//! of floats. When all these fail, we bite the bullet and resort to using
//! a large-decimal representation, shifting the digits into range, calculating
//! the upper significant bits and exactly round to the nearest representation.
//!
//! Another aspect that needs attention is the ``RawFloat`` trait by which almost all functions
//! are parametrized. One might think that it's enough to parse to `f64` and cast the result to
//! `f32`. Unfortunately this is not the world we live in, and this has nothing to do with using
//! base two or half-to-even rounding.
//!
//! Consider for example two types `d2` and `d4` representing a decimal type with two decimal
//! digits and four decimal digits each and take "0.01499" as input. Let's use half-up rounding.
//! Going directly to two decimal digits gives `0.01`, but if we round to four digits first,
//! we get `0.0150`, which is then rounded up to `0.02`. The same principle applies to other
//! operations as well, if you want 0.5 ULP accuracy you need to do *everything* in full precision
//! and round *exactly once, at the end*, by considering all truncated bits at once.
//!
//! Primarily, this module and its children implement the algorithms described in:
//! "Number Parsing at a Gigabyte per Second", available online:
//! <https://arxiv.org/abs/2101.11408>.
//!
//! # Other
//!
//! The conversion should *never* panic. There are assertions and explicit panics in the code,
//! but they should never be triggered and only serve as internal sanity checks. Any panics should
//! be considered a bug.
//!
//! There are unit tests but they are woefully inadequate at ensuring correctness, they only cover
//! a small percentage of possible errors. Far more extensive tests are located in the directory
//! `src/etc/test-float-parse` as a Rust program.
//!
//! A note on integer overflow: Many parts of this file perform arithmetic with the decimal
//! exponent `e`. Primarily, we shift the decimal point around: Before the first decimal digit,
//! after the last decimal digit, and so on. This could overflow if done carelessly. We rely on
//! the parsing submodule to only hand out sufficiently small exponents, where "sufficient" means
//! "such that the exponent +/- the number of decimal digits fits into a 64 bit integer".
//! Larger exponents are accepted, but we don't do arithmetic with them, they are immediately
//! turned into {positive,negative} {zero,infinity}.

#![doc(hidden)]
#![unstable(
    feature = "dec2flt",
    reason = "internal routines only exposed for testing",
    issue = "none"
)]

use self::common::BiasedFp;
use self::float::RawFloat;
use self::lemire::compute_float;
use self::parse::{parse_inf_nan, parse_number};
use self::slow::parse_long_mantissa;
use crate::error::Error;
use crate::fmt;
use crate::str::FromStr;

mod common;
mod decimal;
mod fpu;
mod slow;
mod table;
// float is used in flt2dec, and all are used in unit tests.
pub mod float;
pub mod lemire;
pub mod number;
pub mod parse;

macro_rules! from_str_float_impl {
    ($t:ty) => {
        #[stable(feature = "rust1", since = "1.0.0")]
        impl FromStr for $t {
            type Err = ParseFloatError;

            /// Converts a string in base 10 to a float.
            /// Accepts an optional decimal exponent.
            ///
            /// This function accepts strings such as
            ///
            /// * '3.14'
            /// * '-3.14'
            /// * '2.5E10', or equivalently, '2.5e10'
            /// * '2.5E-10'
            /// * '5.'
            /// * '.5', or, equivalently, '0.5'
            /// * 'inf', '-inf', '+infinity', 'NaN'
            ///
            /// Note that alphabetical characters are not case-sensitive.
            ///
            /// Leading and trailing whitespace represent an error.
            ///
            /// # Grammar
            ///
            /// All strings that adhere to the following [EBNF] grammar when
            /// lowercased will result in an [`Ok`] being returned:
            ///
            /// ```txt
            /// Float  ::= Sign? ( 'inf' | 'infinity' | 'nan' | Number )
            /// Number ::= ( Digit+ |
            ///              Digit+ '.' Digit* |
            ///              Digit* '.' Digit+ ) Exp?
            /// Exp    ::= 'e' Sign? Digit+
            /// Sign   ::= [+-]
            /// Digit  ::= [0-9]
            /// ```
            ///
            /// [EBNF]: https://www.w3.org/TR/REC-xml/#sec-notation
            ///
            /// # Arguments
            ///
            /// * src - A string
            ///
            /// # Return value
            ///
            /// `Err(ParseFloatError)` if the string did not represent a valid
            /// number. Otherwise, `Ok(n)` where `n` is the closest
            /// representable floating-point number to the number represented
            /// by `src` (following the same rules for rounding as for the
            /// results of primitive operations).
            // We add the `#[inline(never)]` attribute, since its content will
            // be filled with that of `dec2flt`, which has #[inline(always)].
            // Since `dec2flt` is generic, a normal inline attribute on this function
            // with `dec2flt` having no attributes results in heavily repeated
            // generation of `dec2flt`, despite the fact only a maximum of 2
            // possible instances can ever exist. Adding #[inline(never)] avoids this.
            #[inline(never)]
            fn from_str(src: &str) -> Result<Self, ParseFloatError> {
                dec2flt(src)
            }
        }
    };
}
from_str_float_impl!(f32);
from_str_float_impl!(f64);

/// An error which can be returned when parsing a float.
///
/// This error is used as the error type for the [`FromStr`] implementation
/// for [`f32`] and [`f64`].
///
/// # Example
///
/// ```
/// use std::str::FromStr;
///
/// if let Err(e) = f64::from_str("a.12") {
///     println!("Failed conversion to f64: {e}");
/// }
/// ```
#[derive(Debug, Clone, PartialEq, Eq)]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct ParseFloatError {
    kind: FloatErrorKind,
}

#[derive(Debug, Clone, PartialEq, Eq)]
enum FloatErrorKind {
    Empty,
    Invalid,
}

#[stable(feature = "rust1", since = "1.0.0")]
impl Error for ParseFloatError {
    #[allow(deprecated)]
    fn description(&self) -> &str {
        match self.kind {
            FloatErrorKind::Empty => "cannot parse float from empty string",
            FloatErrorKind::Invalid => "invalid float literal",
        }
    }
}

#[stable(feature = "rust1", since = "1.0.0")]
impl fmt::Display for ParseFloatError {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        #[allow(deprecated)]
        self.description().fmt(f)
    }
}

#[inline]
pub(super) fn pfe_empty() -> ParseFloatError {
    ParseFloatError { kind: FloatErrorKind::Empty }
}

// Used in unit tests, keep public.
// This is much better than making FloatErrorKind and ParseFloatError::kind public.
#[inline]
pub fn pfe_invalid() -> ParseFloatError {
    ParseFloatError { kind: FloatErrorKind::Invalid }
}

/// Converts a `BiasedFp` to the closest machine float type.
fn biased_fp_to_float<T: RawFloat>(x: BiasedFp) -> T {
    let mut word = x.f;
    word |= (x.e as u64) << T::MANTISSA_EXPLICIT_BITS;
    T::from_u64_bits(word)
}

/// Converts a decimal string into a floating point number.
#[inline(always)] // Will be inlined into a function with `#[inline(never)]`, see above
pub fn dec2flt<F: RawFloat>(s: &str) -> Result<F, ParseFloatError> {
    let mut s = s.as_bytes();
    let c = if let Some(&c) = s.first() {
        c
    } else {
        return Err(pfe_empty());
    };
    let negative = c == b'-';
    if c == b'-' || c == b'+' {
        s = &s[1..];
    }
    if s.is_empty() {
        return Err(pfe_invalid());
    }

    let mut num = match parse_number(s) {
        Some(r) => r,
        None if let Some(value) = parse_inf_nan(s, negative) => return Ok(value),
        None => return Err(pfe_invalid()),
    };
    num.negative = negative;
    if !cfg!(feature = "optimize_for_size") {
        if let Some(value) = num.try_fast_path::<F>() {
            return Ok(value);
        }
    }

    // If significant digits were truncated, then we can have rounding error
    // only if `mantissa + 1` produces a different result. We also avoid
    // redundantly using the Eisel-Lemire algorithm if it was unable to
    // correctly round on the first pass.
    let mut fp = compute_float::<F>(num.exponent, num.mantissa);
    if num.many_digits && fp.e >= 0 && fp != compute_float::<F>(num.exponent, num.mantissa + 1) {
        fp.e = -1;
    }
    // Unable to correctly round the float using the Eisel-Lemire algorithm.
    // Fallback to a slower, but always correct algorithm.
    if fp.e < 0 {
        fp = parse_long_mantissa::<F>(s);
    }

    let mut float = biased_fp_to_float::<F>(fp);
    if num.negative {
        float = -float;
    }
    Ok(float)
}