std/net/udp.rs
1#[cfg(all(
2 test,
3 not(any(
4 target_os = "emscripten",
5 all(target_os = "wasi", target_env = "p1"),
6 target_env = "sgx",
7 target_os = "xous",
8 target_os = "trusty",
9 ))
10))]
11#[cfg(not(ferrocene_coverage))]
12// Ferrocene addition: disabled temporarily as these fail when running the test suite with coverage
13// instrumentation enabled.
14mod tests;
15
16use crate::fmt;
17use crate::io::{self, ErrorKind};
18use crate::net::{Ipv4Addr, Ipv6Addr, SocketAddr, ToSocketAddrs};
19use crate::sys::net as net_imp;
20use crate::sys_common::{AsInner, FromInner, IntoInner};
21use crate::time::Duration;
22
23/// A UDP socket.
24///
25/// After creating a `UdpSocket` by [`bind`]ing it to a socket address, data can be
26/// [sent to] and [received from] any other socket address.
27///
28/// Although UDP is a connectionless protocol, this implementation provides an interface
29/// to set an address where data should be sent and received from. After setting a remote
30/// address with [`connect`], data can be sent to and received from that address with
31/// [`send`] and [`recv`].
32///
33/// As stated in the User Datagram Protocol's specification in [IETF RFC 768], UDP is
34/// an unordered, unreliable protocol; refer to [`TcpListener`] and [`TcpStream`] for TCP
35/// primitives.
36///
37/// [`bind`]: UdpSocket::bind
38/// [`connect`]: UdpSocket::connect
39/// [IETF RFC 768]: https://tools.ietf.org/html/rfc768
40/// [`recv`]: UdpSocket::recv
41/// [received from]: UdpSocket::recv_from
42/// [`send`]: UdpSocket::send
43/// [sent to]: UdpSocket::send_to
44/// [`TcpListener`]: crate::net::TcpListener
45/// [`TcpStream`]: crate::net::TcpStream
46///
47/// # Examples
48///
49/// ```no_run
50/// use std::net::UdpSocket;
51///
52/// fn main() -> std::io::Result<()> {
53/// {
54/// let socket = UdpSocket::bind("127.0.0.1:34254")?;
55///
56/// // Receives a single datagram message on the socket. If `buf` is too small to hold
57/// // the message, it will be cut off.
58/// let mut buf = [0; 10];
59/// let (amt, src) = socket.recv_from(&mut buf)?;
60///
61/// // Redeclare `buf` as slice of the received data and send reverse data back to origin.
62/// let buf = &mut buf[..amt];
63/// buf.reverse();
64/// socket.send_to(buf, &src)?;
65/// } // the socket is closed here
66/// Ok(())
67/// }
68/// ```
69#[stable(feature = "rust1", since = "1.0.0")]
70pub struct UdpSocket(net_imp::UdpSocket);
71
72impl UdpSocket {
73 /// Creates a UDP socket from the given address.
74 ///
75 /// The address type can be any implementor of [`ToSocketAddrs`] trait. See
76 /// its documentation for concrete examples.
77 ///
78 /// If `addr` yields multiple addresses, `bind` will be attempted with
79 /// each of the addresses until one succeeds and returns the socket. If none
80 /// of the addresses succeed in creating a socket, the error returned from
81 /// the last attempt (the last address) is returned.
82 ///
83 /// # Examples
84 ///
85 /// Creates a UDP socket bound to `127.0.0.1:3400`:
86 ///
87 /// ```no_run
88 /// use std::net::UdpSocket;
89 ///
90 /// let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address");
91 /// ```
92 ///
93 /// Creates a UDP socket bound to `127.0.0.1:3400`. If the socket cannot be
94 /// bound to that address, create a UDP socket bound to `127.0.0.1:3401`:
95 ///
96 /// ```no_run
97 /// use std::net::{SocketAddr, UdpSocket};
98 ///
99 /// let addrs = [
100 /// SocketAddr::from(([127, 0, 0, 1], 3400)),
101 /// SocketAddr::from(([127, 0, 0, 1], 3401)),
102 /// ];
103 /// let socket = UdpSocket::bind(&addrs[..]).expect("couldn't bind to address");
104 /// ```
105 ///
106 /// Creates a UDP socket bound to a port assigned by the operating system
107 /// at `127.0.0.1`.
108 ///
109 /// ```no_run
110 /// use std::net::UdpSocket;
111 ///
112 /// let socket = UdpSocket::bind("127.0.0.1:0").unwrap();
113 /// ```
114 ///
115 /// Note that `bind` declares the scope of your network connection.
116 /// You can only receive datagrams from and send datagrams to
117 /// participants in that view of the network.
118 /// For instance, binding to a loopback address as in the example
119 /// above will prevent you from sending datagrams to another device
120 /// in your local network.
121 ///
122 /// In order to limit your view of the network the least, `bind` to
123 /// [`Ipv4Addr::UNSPECIFIED`] or [`Ipv6Addr::UNSPECIFIED`].
124 #[stable(feature = "rust1", since = "1.0.0")]
125 pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<UdpSocket> {
126 net_imp::UdpSocket::bind(addr).map(UdpSocket)
127 }
128
129 /// Receives a single datagram message on the socket. On success, returns the number
130 /// of bytes read and the origin.
131 ///
132 /// The function must be called with valid byte array `buf` of sufficient size to
133 /// hold the message bytes. If a message is too long to fit in the supplied buffer,
134 /// excess bytes may be discarded.
135 ///
136 /// # Examples
137 ///
138 /// ```no_run
139 /// use std::net::UdpSocket;
140 ///
141 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
142 /// let mut buf = [0; 10];
143 /// let (number_of_bytes, src_addr) = socket.recv_from(&mut buf)
144 /// .expect("Didn't receive data");
145 /// let filled_buf = &mut buf[..number_of_bytes];
146 /// ```
147 #[stable(feature = "rust1", since = "1.0.0")]
148 pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
149 self.0.recv_from(buf)
150 }
151
152 /// Receives a single datagram message on the socket, without removing it from the
153 /// queue. On success, returns the number of bytes read and the origin.
154 ///
155 /// The function must be called with valid byte array `buf` of sufficient size to
156 /// hold the message bytes. If a message is too long to fit in the supplied buffer,
157 /// excess bytes may be discarded.
158 ///
159 /// Successive calls return the same data. This is accomplished by passing
160 /// `MSG_PEEK` as a flag to the underlying `recvfrom` system call.
161 ///
162 /// Do not use this function to implement busy waiting, instead use `libc::poll` to
163 /// synchronize IO events on one or more sockets.
164 ///
165 /// # Examples
166 ///
167 /// ```no_run
168 /// use std::net::UdpSocket;
169 ///
170 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
171 /// let mut buf = [0; 10];
172 /// let (number_of_bytes, src_addr) = socket.peek_from(&mut buf)
173 /// .expect("Didn't receive data");
174 /// let filled_buf = &mut buf[..number_of_bytes];
175 /// ```
176 #[stable(feature = "peek", since = "1.18.0")]
177 pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
178 self.0.peek_from(buf)
179 }
180
181 /// Sends data on the socket to the given address. On success, returns the
182 /// number of bytes written. Note that the operating system may refuse
183 /// buffers larger than 65507. However, partial writes are not possible
184 /// until buffer sizes above `i32::MAX`.
185 ///
186 /// Address type can be any implementor of [`ToSocketAddrs`] trait. See its
187 /// documentation for concrete examples.
188 ///
189 /// It is possible for `addr` to yield multiple addresses, but `send_to`
190 /// will only send data to the first address yielded by `addr`.
191 ///
192 /// This will return an error when the IP version of the local socket
193 /// does not match that returned from [`ToSocketAddrs`].
194 ///
195 /// See [Issue #34202] for more details.
196 ///
197 /// # Examples
198 ///
199 /// ```no_run
200 /// use std::net::UdpSocket;
201 ///
202 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
203 /// socket.send_to(&[0; 10], "127.0.0.1:4242").expect("couldn't send data");
204 /// ```
205 ///
206 /// [Issue #34202]: https://github.com/rust-lang/rust/issues/34202
207 #[stable(feature = "rust1", since = "1.0.0")]
208 pub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A) -> io::Result<usize> {
209 match addr.to_socket_addrs()?.next() {
210 Some(addr) => self.0.send_to(buf, &addr),
211 None => Err(io::const_error!(ErrorKind::InvalidInput, "no addresses to send data to")),
212 }
213 }
214
215 /// Returns the socket address of the remote peer this socket was connected to.
216 ///
217 /// # Examples
218 ///
219 /// ```no_run
220 /// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket};
221 ///
222 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
223 /// socket.connect("192.168.0.1:41203").expect("couldn't connect to address");
224 /// assert_eq!(socket.peer_addr().unwrap(),
225 /// SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(192, 168, 0, 1), 41203)));
226 /// ```
227 ///
228 /// If the socket isn't connected, it will return a [`NotConnected`] error.
229 ///
230 /// [`NotConnected`]: io::ErrorKind::NotConnected
231 ///
232 /// ```no_run
233 /// use std::net::UdpSocket;
234 ///
235 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
236 /// assert_eq!(socket.peer_addr().unwrap_err().kind(),
237 /// std::io::ErrorKind::NotConnected);
238 /// ```
239 #[stable(feature = "udp_peer_addr", since = "1.40.0")]
240 pub fn peer_addr(&self) -> io::Result<SocketAddr> {
241 self.0.peer_addr()
242 }
243
244 /// Returns the socket address that this socket was created from.
245 ///
246 /// # Examples
247 ///
248 /// ```no_run
249 /// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket};
250 ///
251 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
252 /// assert_eq!(socket.local_addr().unwrap(),
253 /// SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 34254)));
254 /// ```
255 #[stable(feature = "rust1", since = "1.0.0")]
256 pub fn local_addr(&self) -> io::Result<SocketAddr> {
257 self.0.socket_addr()
258 }
259
260 /// Creates a new independently owned handle to the underlying socket.
261 ///
262 /// The returned `UdpSocket` is a reference to the same socket that this
263 /// object references. Both handles will read and write the same port, and
264 /// options set on one socket will be propagated to the other.
265 ///
266 /// # Examples
267 ///
268 /// ```no_run
269 /// use std::net::UdpSocket;
270 ///
271 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
272 /// let socket_clone = socket.try_clone().expect("couldn't clone the socket");
273 /// ```
274 #[stable(feature = "rust1", since = "1.0.0")]
275 pub fn try_clone(&self) -> io::Result<UdpSocket> {
276 self.0.duplicate().map(UdpSocket)
277 }
278
279 /// Sets the read timeout to the timeout specified.
280 ///
281 /// If the value specified is [`None`], then [`read`] calls will block
282 /// indefinitely. An [`Err`] is returned if the zero [`Duration`] is
283 /// passed to this method.
284 ///
285 /// # Platform-specific behavior
286 ///
287 /// Platforms may return a different error code whenever a read times out as
288 /// a result of setting this option. For example Unix typically returns an
289 /// error of the kind [`WouldBlock`], but Windows may return [`TimedOut`].
290 ///
291 /// [`read`]: io::Read::read
292 /// [`WouldBlock`]: io::ErrorKind::WouldBlock
293 /// [`TimedOut`]: io::ErrorKind::TimedOut
294 ///
295 /// # Examples
296 ///
297 /// ```no_run
298 /// use std::net::UdpSocket;
299 ///
300 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
301 /// socket.set_read_timeout(None).expect("set_read_timeout call failed");
302 /// ```
303 ///
304 /// An [`Err`] is returned if the zero [`Duration`] is passed to this
305 /// method:
306 ///
307 /// ```no_run
308 /// use std::io;
309 /// use std::net::UdpSocket;
310 /// use std::time::Duration;
311 ///
312 /// let socket = UdpSocket::bind("127.0.0.1:34254").unwrap();
313 /// let result = socket.set_read_timeout(Some(Duration::new(0, 0)));
314 /// let err = result.unwrap_err();
315 /// assert_eq!(err.kind(), io::ErrorKind::InvalidInput)
316 /// ```
317 #[stable(feature = "socket_timeout", since = "1.4.0")]
318 pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
319 self.0.set_read_timeout(dur)
320 }
321
322 /// Sets the write timeout to the timeout specified.
323 ///
324 /// If the value specified is [`None`], then [`write`] calls will block
325 /// indefinitely. An [`Err`] is returned if the zero [`Duration`] is
326 /// passed to this method.
327 ///
328 /// # Platform-specific behavior
329 ///
330 /// Platforms may return a different error code whenever a write times out
331 /// as a result of setting this option. For example Unix typically returns
332 /// an error of the kind [`WouldBlock`], but Windows may return [`TimedOut`].
333 ///
334 /// [`write`]: io::Write::write
335 /// [`WouldBlock`]: io::ErrorKind::WouldBlock
336 /// [`TimedOut`]: io::ErrorKind::TimedOut
337 ///
338 /// # Examples
339 ///
340 /// ```no_run
341 /// use std::net::UdpSocket;
342 ///
343 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
344 /// socket.set_write_timeout(None).expect("set_write_timeout call failed");
345 /// ```
346 ///
347 /// An [`Err`] is returned if the zero [`Duration`] is passed to this
348 /// method:
349 ///
350 /// ```no_run
351 /// use std::io;
352 /// use std::net::UdpSocket;
353 /// use std::time::Duration;
354 ///
355 /// let socket = UdpSocket::bind("127.0.0.1:34254").unwrap();
356 /// let result = socket.set_write_timeout(Some(Duration::new(0, 0)));
357 /// let err = result.unwrap_err();
358 /// assert_eq!(err.kind(), io::ErrorKind::InvalidInput)
359 /// ```
360 #[stable(feature = "socket_timeout", since = "1.4.0")]
361 pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
362 self.0.set_write_timeout(dur)
363 }
364
365 /// Returns the read timeout of this socket.
366 ///
367 /// If the timeout is [`None`], then [`read`] calls will block indefinitely.
368 ///
369 /// [`read`]: io::Read::read
370 ///
371 /// # Examples
372 ///
373 /// ```no_run
374 /// use std::net::UdpSocket;
375 ///
376 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
377 /// socket.set_read_timeout(None).expect("set_read_timeout call failed");
378 /// assert_eq!(socket.read_timeout().unwrap(), None);
379 /// ```
380 #[stable(feature = "socket_timeout", since = "1.4.0")]
381 pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
382 self.0.read_timeout()
383 }
384
385 /// Returns the write timeout of this socket.
386 ///
387 /// If the timeout is [`None`], then [`write`] calls will block indefinitely.
388 ///
389 /// [`write`]: io::Write::write
390 ///
391 /// # Examples
392 ///
393 /// ```no_run
394 /// use std::net::UdpSocket;
395 ///
396 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
397 /// socket.set_write_timeout(None).expect("set_write_timeout call failed");
398 /// assert_eq!(socket.write_timeout().unwrap(), None);
399 /// ```
400 #[stable(feature = "socket_timeout", since = "1.4.0")]
401 pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
402 self.0.write_timeout()
403 }
404
405 /// Sets the value of the `SO_BROADCAST` option for this socket.
406 ///
407 /// When enabled, this socket is allowed to send packets to a broadcast
408 /// address.
409 ///
410 /// # Examples
411 ///
412 /// ```no_run
413 /// use std::net::UdpSocket;
414 ///
415 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
416 /// socket.set_broadcast(false).expect("set_broadcast call failed");
417 /// ```
418 #[stable(feature = "net2_mutators", since = "1.9.0")]
419 pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
420 self.0.set_broadcast(broadcast)
421 }
422
423 /// Gets the value of the `SO_BROADCAST` option for this socket.
424 ///
425 /// For more information about this option, see [`UdpSocket::set_broadcast`].
426 ///
427 /// # Examples
428 ///
429 /// ```no_run
430 /// use std::net::UdpSocket;
431 ///
432 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
433 /// socket.set_broadcast(false).expect("set_broadcast call failed");
434 /// assert_eq!(socket.broadcast().unwrap(), false);
435 /// ```
436 #[stable(feature = "net2_mutators", since = "1.9.0")]
437 pub fn broadcast(&self) -> io::Result<bool> {
438 self.0.broadcast()
439 }
440
441 /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
442 ///
443 /// If enabled, multicast packets will be looped back to the local socket.
444 /// Note that this might not have any effect on IPv6 sockets.
445 ///
446 /// # Examples
447 ///
448 /// ```no_run
449 /// use std::net::UdpSocket;
450 ///
451 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
452 /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");
453 /// ```
454 #[stable(feature = "net2_mutators", since = "1.9.0")]
455 pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
456 self.0.set_multicast_loop_v4(multicast_loop_v4)
457 }
458
459 /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
460 ///
461 /// For more information about this option, see [`UdpSocket::set_multicast_loop_v4`].
462 ///
463 /// # Examples
464 ///
465 /// ```no_run
466 /// use std::net::UdpSocket;
467 ///
468 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
469 /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");
470 /// assert_eq!(socket.multicast_loop_v4().unwrap(), false);
471 /// ```
472 #[stable(feature = "net2_mutators", since = "1.9.0")]
473 pub fn multicast_loop_v4(&self) -> io::Result<bool> {
474 self.0.multicast_loop_v4()
475 }
476
477 /// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
478 ///
479 /// Indicates the time-to-live value of outgoing multicast packets for
480 /// this socket. The default value is 1 which means that multicast packets
481 /// don't leave the local network unless explicitly requested.
482 ///
483 /// Note that this might not have any effect on IPv6 sockets.
484 ///
485 /// # Examples
486 ///
487 /// ```no_run
488 /// use std::net::UdpSocket;
489 ///
490 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
491 /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");
492 /// ```
493 #[stable(feature = "net2_mutators", since = "1.9.0")]
494 pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
495 self.0.set_multicast_ttl_v4(multicast_ttl_v4)
496 }
497
498 /// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
499 ///
500 /// For more information about this option, see [`UdpSocket::set_multicast_ttl_v4`].
501 ///
502 /// # Examples
503 ///
504 /// ```no_run
505 /// use std::net::UdpSocket;
506 ///
507 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
508 /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");
509 /// assert_eq!(socket.multicast_ttl_v4().unwrap(), 42);
510 /// ```
511 #[stable(feature = "net2_mutators", since = "1.9.0")]
512 pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
513 self.0.multicast_ttl_v4()
514 }
515
516 /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
517 ///
518 /// Controls whether this socket sees the multicast packets it sends itself.
519 /// Note that this might not have any affect on IPv4 sockets.
520 ///
521 /// # Examples
522 ///
523 /// ```no_run
524 /// use std::net::UdpSocket;
525 ///
526 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
527 /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");
528 /// ```
529 #[stable(feature = "net2_mutators", since = "1.9.0")]
530 pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
531 self.0.set_multicast_loop_v6(multicast_loop_v6)
532 }
533
534 /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
535 ///
536 /// For more information about this option, see [`UdpSocket::set_multicast_loop_v6`].
537 ///
538 /// # Examples
539 ///
540 /// ```no_run
541 /// use std::net::UdpSocket;
542 ///
543 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
544 /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");
545 /// assert_eq!(socket.multicast_loop_v6().unwrap(), false);
546 /// ```
547 #[stable(feature = "net2_mutators", since = "1.9.0")]
548 pub fn multicast_loop_v6(&self) -> io::Result<bool> {
549 self.0.multicast_loop_v6()
550 }
551
552 /// Sets the value for the `IP_TTL` option on this socket.
553 ///
554 /// This value sets the time-to-live field that is used in every packet sent
555 /// from this socket.
556 ///
557 /// # Examples
558 ///
559 /// ```no_run
560 /// use std::net::UdpSocket;
561 ///
562 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
563 /// socket.set_ttl(42).expect("set_ttl call failed");
564 /// ```
565 #[stable(feature = "net2_mutators", since = "1.9.0")]
566 pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
567 self.0.set_ttl(ttl)
568 }
569
570 /// Gets the value of the `IP_TTL` option for this socket.
571 ///
572 /// For more information about this option, see [`UdpSocket::set_ttl`].
573 ///
574 /// # Examples
575 ///
576 /// ```no_run
577 /// use std::net::UdpSocket;
578 ///
579 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
580 /// socket.set_ttl(42).expect("set_ttl call failed");
581 /// assert_eq!(socket.ttl().unwrap(), 42);
582 /// ```
583 #[stable(feature = "net2_mutators", since = "1.9.0")]
584 pub fn ttl(&self) -> io::Result<u32> {
585 self.0.ttl()
586 }
587
588 /// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
589 ///
590 /// This function specifies a new multicast group for this socket to join.
591 /// The address must be a valid multicast address, and `interface` is the
592 /// address of the local interface with which the system should join the
593 /// multicast group. If it's equal to [`UNSPECIFIED`](Ipv4Addr::UNSPECIFIED)
594 /// then an appropriate interface is chosen by the system.
595 #[stable(feature = "net2_mutators", since = "1.9.0")]
596 pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
597 self.0.join_multicast_v4(multiaddr, interface)
598 }
599
600 /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
601 ///
602 /// This function specifies a new multicast group for this socket to join.
603 /// The address must be a valid multicast address, and `interface` is the
604 /// index of the interface to join/leave (or 0 to indicate any interface).
605 #[stable(feature = "net2_mutators", since = "1.9.0")]
606 pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
607 self.0.join_multicast_v6(multiaddr, interface)
608 }
609
610 /// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
611 ///
612 /// For more information about this option, see [`UdpSocket::join_multicast_v4`].
613 #[stable(feature = "net2_mutators", since = "1.9.0")]
614 pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
615 self.0.leave_multicast_v4(multiaddr, interface)
616 }
617
618 /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
619 ///
620 /// For more information about this option, see [`UdpSocket::join_multicast_v6`].
621 #[stable(feature = "net2_mutators", since = "1.9.0")]
622 pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
623 self.0.leave_multicast_v6(multiaddr, interface)
624 }
625
626 /// Gets the value of the `SO_ERROR` option on this socket.
627 ///
628 /// This will retrieve the stored error in the underlying socket, clearing
629 /// the field in the process. This can be useful for checking errors between
630 /// calls.
631 ///
632 /// # Examples
633 ///
634 /// ```no_run
635 /// use std::net::UdpSocket;
636 ///
637 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
638 /// match socket.take_error() {
639 /// Ok(Some(error)) => println!("UdpSocket error: {error:?}"),
640 /// Ok(None) => println!("No error"),
641 /// Err(error) => println!("UdpSocket.take_error failed: {error:?}"),
642 /// }
643 /// ```
644 #[stable(feature = "net2_mutators", since = "1.9.0")]
645 pub fn take_error(&self) -> io::Result<Option<io::Error>> {
646 self.0.take_error()
647 }
648
649 /// Connects this UDP socket to a remote address, allowing the `send` and
650 /// `recv` syscalls to be used to send data and also applies filters to only
651 /// receive data from the specified address.
652 ///
653 /// If `addr` yields multiple addresses, `connect` will be attempted with
654 /// each of the addresses until the underlying OS function returns no
655 /// error. Note that usually, a successful `connect` call does not specify
656 /// that there is a remote server listening on the port, rather, such an
657 /// error would only be detected after the first send. If the OS returns an
658 /// error for each of the specified addresses, the error returned from the
659 /// last connection attempt (the last address) is returned.
660 ///
661 /// # Examples
662 ///
663 /// Creates a UDP socket bound to `127.0.0.1:3400` and connect the socket to
664 /// `127.0.0.1:8080`:
665 ///
666 /// ```no_run
667 /// use std::net::UdpSocket;
668 ///
669 /// let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address");
670 /// socket.connect("127.0.0.1:8080").expect("connect function failed");
671 /// ```
672 ///
673 /// Unlike in the TCP case, passing an array of addresses to the `connect`
674 /// function of a UDP socket is not a useful thing to do: The OS will be
675 /// unable to determine whether something is listening on the remote
676 /// address without the application sending data.
677 ///
678 /// If your first `connect` is to a loopback address, subsequent
679 /// `connect`s to non-loopback addresses might fail, depending
680 /// on the platform.
681 #[stable(feature = "net2_mutators", since = "1.9.0")]
682 pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> {
683 self.0.connect(addr)
684 }
685
686 /// Sends data on the socket to the remote address to which it is connected.
687 /// On success, returns the number of bytes written. Note that the operating
688 /// system may refuse buffers larger than 65507. However, partial writes are
689 /// not possible until buffer sizes above `i32::MAX`.
690 ///
691 /// [`UdpSocket::connect`] will connect this socket to a remote address. This
692 /// method will fail if the socket is not connected.
693 ///
694 /// # Examples
695 ///
696 /// ```no_run
697 /// use std::net::UdpSocket;
698 ///
699 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
700 /// socket.connect("127.0.0.1:8080").expect("connect function failed");
701 /// socket.send(&[0, 1, 2]).expect("couldn't send message");
702 /// ```
703 #[stable(feature = "net2_mutators", since = "1.9.0")]
704 pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
705 self.0.send(buf)
706 }
707
708 /// Receives a single datagram message on the socket from the remote address to
709 /// which it is connected. On success, returns the number of bytes read.
710 ///
711 /// The function must be called with valid byte array `buf` of sufficient size to
712 /// hold the message bytes. If a message is too long to fit in the supplied buffer,
713 /// excess bytes may be discarded.
714 ///
715 /// [`UdpSocket::connect`] will connect this socket to a remote address. This
716 /// method will fail if the socket is not connected.
717 ///
718 /// # Examples
719 ///
720 /// ```no_run
721 /// use std::net::UdpSocket;
722 ///
723 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
724 /// socket.connect("127.0.0.1:8080").expect("connect function failed");
725 /// let mut buf = [0; 10];
726 /// match socket.recv(&mut buf) {
727 /// Ok(received) => println!("received {received} bytes {:?}", &buf[..received]),
728 /// Err(e) => println!("recv function failed: {e:?}"),
729 /// }
730 /// ```
731 #[stable(feature = "net2_mutators", since = "1.9.0")]
732 pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
733 self.0.recv(buf)
734 }
735
736 /// Receives single datagram on the socket from the remote address to which it is
737 /// connected, without removing the message from input queue. On success, returns
738 /// the number of bytes peeked.
739 ///
740 /// The function must be called with valid byte array `buf` of sufficient size to
741 /// hold the message bytes. If a message is too long to fit in the supplied buffer,
742 /// excess bytes may be discarded.
743 ///
744 /// Successive calls return the same data. This is accomplished by passing
745 /// `MSG_PEEK` as a flag to the underlying `recv` system call.
746 ///
747 /// Do not use this function to implement busy waiting, instead use `libc::poll` to
748 /// synchronize IO events on one or more sockets.
749 ///
750 /// [`UdpSocket::connect`] will connect this socket to a remote address. This
751 /// method will fail if the socket is not connected.
752 ///
753 /// # Errors
754 ///
755 /// This method will fail if the socket is not connected. The `connect` method
756 /// will connect this socket to a remote address.
757 ///
758 /// # Examples
759 ///
760 /// ```no_run
761 /// use std::net::UdpSocket;
762 ///
763 /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
764 /// socket.connect("127.0.0.1:8080").expect("connect function failed");
765 /// let mut buf = [0; 10];
766 /// match socket.peek(&mut buf) {
767 /// Ok(received) => println!("received {received} bytes"),
768 /// Err(e) => println!("peek function failed: {e:?}"),
769 /// }
770 /// ```
771 #[stable(feature = "peek", since = "1.18.0")]
772 pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> {
773 self.0.peek(buf)
774 }
775
776 /// Moves this UDP socket into or out of nonblocking mode.
777 ///
778 /// This will result in `recv`, `recv_from`, `send`, and `send_to` system
779 /// operations becoming nonblocking, i.e., immediately returning from their
780 /// calls. If the IO operation is successful, `Ok` is returned and no
781 /// further action is required. If the IO operation could not be completed
782 /// and needs to be retried, an error with kind
783 /// [`io::ErrorKind::WouldBlock`] is returned.
784 ///
785 /// On Unix platforms, calling this method corresponds to calling `fcntl`
786 /// `FIONBIO`. On Windows calling this method corresponds to calling
787 /// `ioctlsocket` `FIONBIO`.
788 ///
789 /// # Examples
790 ///
791 /// Creates a UDP socket bound to `127.0.0.1:7878` and read bytes in
792 /// nonblocking mode:
793 ///
794 /// ```no_run
795 /// use std::io;
796 /// use std::net::UdpSocket;
797 ///
798 /// let socket = UdpSocket::bind("127.0.0.1:7878").unwrap();
799 /// socket.set_nonblocking(true).unwrap();
800 ///
801 /// # fn wait_for_fd() { unimplemented!() }
802 /// let mut buf = [0; 10];
803 /// let (num_bytes_read, _) = loop {
804 /// match socket.recv_from(&mut buf) {
805 /// Ok(n) => break n,
806 /// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
807 /// // wait until network socket is ready, typically implemented
808 /// // via platform-specific APIs such as epoll or IOCP
809 /// wait_for_fd();
810 /// }
811 /// Err(e) => panic!("encountered IO error: {e}"),
812 /// }
813 /// };
814 /// println!("bytes: {:?}", &buf[..num_bytes_read]);
815 /// ```
816 #[stable(feature = "net2_mutators", since = "1.9.0")]
817 pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
818 self.0.set_nonblocking(nonblocking)
819 }
820}
821
822// In addition to the `impl`s here, `UdpSocket` also has `impl`s for
823// `AsFd`/`From<OwnedFd>`/`Into<OwnedFd>` and
824// `AsRawFd`/`IntoRawFd`/`FromRawFd`, on Unix and WASI, and
825// `AsSocket`/`From<OwnedSocket>`/`Into<OwnedSocket>` and
826// `AsRawSocket`/`IntoRawSocket`/`FromRawSocket` on Windows.
827
828impl AsInner<net_imp::UdpSocket> for UdpSocket {
829 #[inline]
830 fn as_inner(&self) -> &net_imp::UdpSocket {
831 &self.0
832 }
833}
834
835impl FromInner<net_imp::UdpSocket> for UdpSocket {
836 fn from_inner(inner: net_imp::UdpSocket) -> UdpSocket {
837 UdpSocket(inner)
838 }
839}
840
841impl IntoInner<net_imp::UdpSocket> for UdpSocket {
842 fn into_inner(self) -> net_imp::UdpSocket {
843 self.0
844 }
845}
846
847#[stable(feature = "rust1", since = "1.0.0")]
848impl fmt::Debug for UdpSocket {
849 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
850 self.0.fmt(f)
851 }
852}