intrinsics
The tracking issue for this feature is: None.
Intrinsics are rarely intended to be stable directly, but are usually exported in some sort of stable manner. Prefer using the stable interfaces to the intrinsic directly when you can.
Intrinsics with fallback logic
Many intrinsics can be written in pure rust, albeit inefficiently or without supporting
some features that only exist on some backends. Backends can simply not implement those
intrinsics without causing any code miscompilations or failures to compile.
All intrinsic fallback bodies are automatically made cross-crate inlineable (like #[inline]
)
by the codegen backend, but not the MIR inliner.
#![allow(unused)] #![feature(intrinsics)] #![allow(internal_features)] fn main() { #[rustc_intrinsic] const unsafe fn const_deallocate(_ptr: *mut u8, _size: usize, _align: usize) {} }
Since these are just regular functions, it is perfectly ok to create the intrinsic twice:
#![allow(unused)] #![feature(intrinsics)] #![allow(internal_features)] fn main() { #[rustc_intrinsic] const unsafe fn const_deallocate(_ptr: *mut u8, _size: usize, _align: usize) {} mod foo { #[rustc_intrinsic] const unsafe fn const_deallocate(_ptr: *mut u8, _size: usize, _align: usize) { panic!("noisy const dealloc") } } }
The behaviour on backends that override the intrinsic is exactly the same. On other backends, the intrinsic behaviour depends on which implementation is called, just like with any regular function.
Intrinsics lowered to MIR instructions
Various intrinsics have native MIR operations that they correspond to. Instead of requiring
backends to implement both the intrinsic and the MIR operation, the lower_intrinsics
pass
will convert the calls to the MIR operation. Backends do not need to know about these intrinsics
at all. These intrinsics only make sense without a body, and can either be declared as a "rust-intrinsic"
or as a #[rustc_intrinsic]
. The body is never used, as calls to the intrinsic do not exist
anymore after MIR analyses.
Intrinsics without fallback logic
These must be implemented by all backends.
#[rustc_intrinsic]
declarations
These are written like intrinsics with fallback bodies, but the body is irrelevant.
Use loop {}
for the body or call the intrinsic recursively and add
#[rustc_intrinsic_must_be_overridden]
to the function to ensure that backends don't
invoke the body.
Legacy extern ABI based intrinsics
These are imported as if they were FFI functions, with the special
rust-intrinsic
ABI. For example, if one was in a freestanding
context, but wished to be able to transmute
between types, and
perform efficient pointer arithmetic, one would import those functions
via a declaration like
#![feature(intrinsics)] #![allow(internal_features)] fn main() {} extern "rust-intrinsic" { fn transmute<T, U>(x: T) -> U; fn arith_offset<T>(dst: *const T, offset: isize) -> *const T; }
As with any other FFI functions, these are by default always unsafe
to call.
You can add #[rustc_safe_intrinsic]
to the intrinsic to make it safe to call.