Packages and Crates
The first parts of the module system we’ll cover are packages and crates.
A crate is the smallest amount of code that the Rust compiler considers at a
time. Even if you run rustc
rather than cargo
and pass a single source code
file (as we did all the way back in “Writing and Running a Rust Program” in
Chapter 1), the compiler considers that file to be a crate. Crates can contain
modules, and the modules may be defined in other files that get compiled with
the crate, as we’ll see in the coming sections.
A crate can come in one of two forms: a binary crate or a library crate.
Binary crates are programs you can compile to an executable that you can run,
such as a command line program or a server. Each must have a function called
main
that defines what happens when the executable runs. All the crates we’ve
created so far have been binary crates.
Library crates don’t have a main
function, and they don’t compile to an
executable. Instead, they define functionality intended to be shared with
multiple projects. For example, the rand
crate we used in Chapter
2 provides functionality that generates random numbers.
Most of the time when Rustaceans say “crate”, they mean library crate, and they
use “crate” interchangeably with the general programming concept of a “library”.
The crate root is a source file that the Rust compiler starts from and makes up the root module of your crate (we’ll explain modules in depth in “Defining Modules to Control Scope and Privacy”).
A package is a bundle of one or more crates that provides a set of functionality. A package contains a Cargo.toml file that describes how to build those crates. Cargo is actually a package that contains the binary crate for the command line tool you’ve been using to build your code. The Cargo package also contains a library crate that the binary crate depends on. Other projects can depend on the Cargo library crate to use the same logic the Cargo command line tool uses. A package can contain as many binary crates as you like, but at most only one library crate. A package must contain at least one crate, whether that’s a library or binary crate.
Let’s walk through what happens when we create a package. First we enter the
command cargo new my-project
:
$ cargo new my-project
Created binary (application) `my-project` package
$ ls my-project
Cargo.toml
src
$ ls my-project/src
main.rs
After we run cargo new my-project
, we use ls
to see what Cargo creates. In
the project directory, there’s a Cargo.toml file, giving us a package.
There’s also a src directory that contains main.rs. Open Cargo.toml in
your text editor, and note there’s no mention of src/main.rs. Cargo follows a
convention that src/main.rs is the crate root of a binary crate with the same
name as the package. Likewise, Cargo knows that if the package directory
contains src/lib.rs, the package contains a library crate with the same name
as the package, and src/lib.rs is its crate root. Cargo passes the crate root
files to rustc
to build the library or binary.
Here, we have a package that only contains src/main.rs, meaning it only
contains a binary crate named my-project
. If a package contains src/main.rs
and src/lib.rs, it has two crates: a binary and a library, both with the same
name as the package. A package can have multiple binary crates by placing files
in the src/bin directory: each file will be a separate binary crate.